National Repository of Grey Literature 8 records found  Search took 0.01 seconds. 
User Interface Based on Kinect
Kapinus, Michal ; Španěl, Michal (referee) ; Beran, Vítězslav (advisor)
The aim of the thesis was to create and evaluate a concept for the design of touchless user interfaces based on Kinect. It describes various devices and methods which are used for creating of the depth map. Furthermore the thesis includes the design of experiments that were used for testing of the speed and the accuracy of Kinect-based interactive kiosks. Results of these experiments are evaluated as well.
Human-machine collaboration – using computer vision
Sobotka, Pavel ; Matoušek, Radomil (referee) ; Parák, Roman (advisor)
The main task of this bachelor’s thesis is a realization of application for controlling the robotic arm through the Kinect device. Application is programmed in C# language using Microsoft Visual Studio 2017 integrated development environment. The first part of the thesis deals with the topics of collaborative robotics, computer vision and Kinect device from Microsoft. The second part is about the description of the implementation and testing of the application.
Robotic Mirror
Vopálenský, Radek ; Materna, Zdeněk (referee) ; Kapinus, Michal (advisor)
The aim of this work is to design and implement a module through which robotic platform PR2 repeated movements of a man standing before her. User's movement is sensed using Kinect and detected by monitoring skeletal model. The embedded module can control robotic head, robotic arms and move the base in all directions. The work describes all the technologies used, description and design solutions and test results.
User Interaction with Objects in 3D Space
Svoboda, Petr ; Zahrádka, Jiří (referee) ; Beran, Vítězslav (advisor)
This thesis examines the design of a method of human interaction with real world objects. For this purpose, an application that visualizes virtual space with virtual objects similar to real world objects was created. A user is able to interact with these objects through natural user interface based on hand gestures. Solution is based on the use of depth sensors. This thesis describes all important steps to achieve these goals. Finally, experiments and results of designed interfaces are summarized and discussed.
Human-machine collaboration – using computer vision
Sobotka, Pavel ; Matoušek, Radomil (referee) ; Parák, Roman (advisor)
The main task of this bachelor’s thesis is a realization of application for controlling the robotic arm through the Kinect device. Application is programmed in C# language using Microsoft Visual Studio 2017 integrated development environment. The first part of the thesis deals with the topics of collaborative robotics, computer vision and Kinect device from Microsoft. The second part is about the description of the implementation and testing of the application.
User Interaction with Objects in 3D Space
Svoboda, Petr ; Zahrádka, Jiří (referee) ; Beran, Vítězslav (advisor)
This thesis examines the design of a method of human interaction with real world objects. For this purpose, an application that visualizes virtual space with virtual objects similar to real world objects was created. A user is able to interact with these objects through natural user interface based on hand gestures. Solution is based on the use of depth sensors. This thesis describes all important steps to achieve these goals. Finally, experiments and results of designed interfaces are summarized and discussed.
User Interface Based on Kinect
Kapinus, Michal ; Španěl, Michal (referee) ; Beran, Vítězslav (advisor)
The aim of the thesis was to create and evaluate a concept for the design of touchless user interfaces based on Kinect. It describes various devices and methods which are used for creating of the depth map. Furthermore the thesis includes the design of experiments that were used for testing of the speed and the accuracy of Kinect-based interactive kiosks. Results of these experiments are evaluated as well.
Robotic Mirror
Vopálenský, Radek ; Materna, Zdeněk (referee) ; Kapinus, Michal (advisor)
The aim of this work is to design and implement a module through which robotic platform PR2 repeated movements of a man standing before her. User's movement is sensed using Kinect and detected by monitoring skeletal model. The embedded module can control robotic head, robotic arms and move the base in all directions. The work describes all the technologies used, description and design solutions and test results.

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